Transformer
Funded by IBM Research and conceived in collaboration with the composer Philip Glass, Transformer was a prototype for a massive online, interactive and evolving artwork. Designed to leverage a 3D gaming engine, the intent was for users to navigate the many levels of the experience while constructing/deconstructing the world in real-time. Based on the user engagement, an ever-evolving symphony based on rules created by Glass would also be created by and for the participants. I served as creative director for the project.





